Keisuke was always planned to grin like an idiot. Ryoji made it through the grinder with a minor change: more buttons were added to his shirt. Koromaru's stance was changed at some point. No changes are obvious for Shinjiro in this one. They decided to make Shinjiro look angrier at some point. The lace on his sweater has also changed a bit. Ken's uniform sports the Gekkokan logo in the final where it didn't before. The strap on Akihiko's arm had detail added and a pin was put on his shirt. Here Fuuka looks almost identical, her collar is the only thing that was changed. Junpei has no line drawings, but the shading does improve in the final image.įuuka's right arm and hand were either not planned to be visible or the concept sketch was really bad at emphasizing them. Yukari made it in without any obvious changes.Īigis had her arm moved up for the final version. The final images include more of the body than the earlier versions. These are unused placeholder portraits that were left in the game. There are quite a few graphics leftover from earlier periods of development, including concept sketches.Ī title screen image that was probably used early in the development of Persona 3 as a design placeholder.Īn image depicting a menu where the player could enter a name for what appears to be a certificate of marriage. (Source: Original TCRF research) Extra Navigation Menuīy using this code, you can add a little debug option in the navigatior menu allowing you to change floors or go back to the entrance at will. This is typically located at C:\Users\\Documents\PCSX2\cheats. The file must be named 94A82AAA.pnach, and placed within PCSX2's user-related cheat directory. Pnach format, for use with PCSX2 (FES USA): Persona 3 FES USA Trade Demo (SLUS-28067) codes:
Persona 3 fes pnach codes code#
Master Code (Only needed for cheat devices used on a console) To enable it, apply the code below for your version of the game. You can make your own cutscenes, apply sound effects and BGM, apply graphics to appear during cutscenes, and toggle various settings in this menu. There is a lot of stuff to do in these menus.Īdd codes for other versions of the game.Ī fairly elaborate debug menu remains in this game. This version contains both the original Shin Megami Tensei: Persona 3 game and the extra content from the Persona 3 FES expansion disc released in Japan, adding some extra content to the main quest as well as a separate Epilogue storyline called The Answer.ĭocument more of this.
![persona 3 fes pnach codes persona 3 fes pnach codes](https://reezys.paigebarbarianxe.eu/bosomil/images/b/UtmD0XvgBWC.jpg)
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Persona 3 fes pnach codes series#
Persona 3 FES is the third installment in the Persona series (part of the larger Megami Tensei series) and the first to be on the PlayStation 2. Document the unused maps and cutscenes.There are differences between the NTSC-J release and the NTSC-U release, particularly in the opening intro & menus.There are character exclusive Personas that have card icons when they're not supposed to.Add in a sub-page of all the unused Persona cut-ins.Be sure to document their battle status and moveset if possible. Document Hachiman, Shin Megami Tensei III: Nocturne's Cerberus, and Strega's personas.
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Add info about debug Calendar Portal and Tactics in-battle menu, and document this voiced line bug.Make this article a little less informal and more what you would see on a standard Wikipedia page.This page should be split into Persona 3 vanilla, containing content only from that game.